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Nintendo 64, N64 Game Cheats
Also known as: Banjo to Kazooie no Daibouken 2 (Japan)
Alt. name(s): Banjo Tooie, BanjoTooie

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Enter the witch's head on Spiral Mountain to find Cheato.
One cheat will be revealed for every five Cheato pages that you find.
Other cheats are revealed by finding the various mystery eggs hidden throughout the game or are rewards for doing certain actions.
The cheats are entered in the Mayahem Temple near Wumba's Wigwam.
Note: Grenade eggs are required to enter the temple.
Spell out one of the following cheat codes inside the temple to activate the corresponding effect.
Please Note: Cheats prefixed with CHEATO are unlocked immediately without collecting the required number of Cheato pages.

Effect .... Cheat Password
Double feather carrying capacity .... FEATHERS
Double feather carrying capacity .... CHEATO SREHTAEF
Double egg carrying capacity .... EGGS
Double egg carrying capacity .... CHEATO SGGE
Unlimited eggs and feathers ....  CHEATO NESTKING
Unlimited air and health ....  HONEYKING
Unlimited air and health ....  CHEATO KCABYENOH
All mini-games, Bosses, and movies in replay mode .... CHEATO PLAYITAGAINSON
Banjo moves faster .... CHEATO SUPERBANJO
Enemies move faster .... CHEATO SUPERBADDY
Music test unlocked in Jolly Roger Bay jukebox .... JUKEBOX
Music test unlocked in Jolly Roger Bay jukebox .... CHEATO XOBEKUJ
Unlimited health .... CHEATO HONEYBACK
Unlimited Glowbos .... GLOKING
Unlimited Mega Glowbos .... SUPGLOKING
No damage when falling .... FALLPROOF
No damage when falling .... CHEATO FOORPLLAF
Eggs home in on nearest target .... HOMING
Jiggy hints given by signs in Master Jiggywiggy's house .... GETJIGGY
Jiggy hints given by signs in Master Jiggywiggy's house .... CHEATO YGGIJTEG
All replay sub-options unlocked .... CHEATO PLAYITAGAINSON
View ending sequence .... CHEATO JIGGYSCASTLIST


Restore eggs and feathers:
After winning the Tower Of Tragedy quiz, go to the gun chamber and find Dingpot. Jump inside of him and he will restore all your eggs and feathers so you will be ready to defeat Grunty.


Tooty appearance:
In the block of cheese in Cloud Cuckoo Land is a milk carton. On one of the sides there is a missing person notice. That missing person is Tooty, Banjo's sister.
Jellycastle: Use Sack Pack to get in the Jellycastle.


The Mega-Glowbo is located in Glitter Gulch Mine. Go to Mine Entry 1 and walk over the wooden plank above the yellow water. Then enter the next door and jump into the water. Perform the Talon Torpedo on the rock with Kazooie's image on it, then enter that hole to find an Ice Chest. The Ice Key is located on the cliff above the sand in Jinjo Village. Inside the Ice Chest is the Mega-Glowbo which you can give to Humba Wumba to receive a transfomation that changes Kazooie into a dragon.
Kazooie as a Dragon: Get the Ice Key from one of the Banjo-Kazooie game paks. Then, go to the waterfall caverns in Glitter Gulch Mine. Use Talon Torpedo on the rock with Kazooie on it and you will find a safe. Use the Ice Key, and a Mega Glowbo will appear. Go to Wumba's hut in Pine Grove and you will turn Kazooie into a Dragon.
Easy Cheato Page: When you first enter Glitter Gulch Mine, you will notice a Cheato Page on top of the wooden entryway. As you climb down the rope, you will also notice the Springy Step Shoes. These are not available for use yet, so you must wait until you get to Terrydactyland. There is, however, another way to get this Cheato Page. As you climb down the rope to enter Glitter Gulch Mine, climb about half way down, place your back towards the Cheato Page, jump off towards it, then use Kazooie to help make a perfect landing on top of the wooden entry way. You should then be able to retrieve the Cheato Page without ever having to use the Springy Step Shoes (learned in Terrydactyland).


Cheato page:
Go to the Workers Quarters In Grunty Industries and shoot a grenade egg at the bathroom door. You will find the toilet from Banjo-Kazooie. Do a Bill Drill to unclog him to get a Cheato page.
Train: Once you get into Guntry's Industries, go to the right. Look for the train switch. Once you open he train station, take the train inside to the building -- there is no other way in.
Mumbo Jumbo wallpaper: Go to the Workers Quarters In Grunty Industries and go to area with the bunny on it and look on the wall to find Mumbo Jumbo wallpaper and a picture of Mumba Wumba.
Mumbo Jumbo wallpaper (2): Jump through the Mumba Wumba picture to find a hidden sign.
Bathroom conversations: Use the Split-Up Pad near the main entrance and go the workers corridors. Destroy the camera to remain safe, and walk up to the female bathroom. A worker rabbit will ask you to get her out because the door is jammed. However, there is no way to help the poor rabbit, because the door cannot be opened. Note: The comments made by the female rabbit get slightly crude if you continue to listen to her constantly. Also, you can only talk to the female worker rabbit if you go there as Kazooie (not Banjo alone, or Banjo-Kazooie together).


Transport Holes in Mumbo's and Wumba's Huts:
In Hailfire Peaks, there are transport holes in a breakable wall in Mumbo's hut and an invisible passage through Wumba's blue cloth hanging on the wall. The two passages lead to each other. There is also a secret passage in Mumbo's hut in Jolly Roger's Lagoon.
Reaching Chilly Billy: As soon as you get in the fire side of Hailfire Peaks, look to the left. There should be a big square stone. On top of it is a big crack. Make sure you are on top of it and that Chilly Billy is mad and is throwing fireballs at you. He will blow up the big square stone, revealing a flight pad. Go on it and fly to the mountain. There should be a platform there. Go on it, making sure you have some Ice Eggs. Enter the door in front of you.
Jinjo doll: Go to the icy side of Hailfire Peaks. Get Mumbo and warp to the lower icy side. Go in front of Wumba's Wigwam, but do not enter. You will see a path to your right. Walk up that path, but be careful since it is slippery. Break the ice cube with the Mumbo pad in it. Use Mumbo's magic to revive the alien father. He will ask you to find his children. Then, go back to play as Banjo. Warp to the lower icy side. Climb down the "hill" you are on. At the bottom, turn right. You will see a hole in the wall. Go through it. Grip-grab The ledge and go across. Then, at the end of the ledge, drop down. There will be an ice block there. Break it with Bill Drill. An alien child will jump out and will be holding a doll. The doll is a Jinjo.
Jiggy into Grunty Industries: Go inside Wumba's Wigwam where you will turn into a snowball. Then, go on a Warp Pad to the upper area of the fire side. Go left, then up a ramp a little farther ahead on the right. Next, go down the ramp on the ice side until you reach a building's roof. Go on a button that you can step on and watch a Jiggy go into Grunty Industries.
Jiggy: Turn yourself into Banjo only. Then, go to any Warp Pad and go to the upper area of the fire side. Go left until you run into a body of hot water. Hold Z then press C-Down. Jump into the water and get the fish. Take a Warp Pad to the upper area of the ice side. Go directly to the pad, turn right, go down the ramp, climb up the first stairs, and go into igloo. Feed Boggy the fish to get a Jiggy.


Behind the temple:
Go to Jiggywiggy's Temple and walk behind him. Go through the carpet on the wall behind him and you will be behind the temple. There is nothing special there -- just three signs.
No time limit: Fail a puzzle three times. Every time you fail, he will point out he is disappointed with you and ask you to redeem yourself. Answer "Yes". After the third time you fail, answer "Yes" and allow the game to set it up again. Before you start he will say "You have failed many you want me to aid you by taking away the time limit?". Answer "Yes".


Treble Clef:
There is a hidden Treble Clef on top of the red Jinjo house.


Make the pirate Black Eye fall out of his chair:
Press B two or three times and he will say "One more push of that button and I will run ye through". He will then fall out of his chair and give you two doubloons.
Pictures: In the back room where Captain Blackeye is located are a picture of Shark Island with a hole in it and a picture with a Pink Egg.
Grunty's sister: Go to Pawno's Emporium in Jolly Roger Lagoon. There is a box with a B-K on it. Behind that is Grunty's sister.
Pigs: Look closely at the pig with two arms in Jolly Roger Lagoon. He will drop his tube and his underweae will be showing. If you go in the Temple Of Fishes there will be another pig and his name is Chris P. Bacon (crispy bacon).
Pigs (2): On the fire side, if you take the snowball from the icy side you can cool down the hot water at the very beginning and give it to the pigs in Jolly Roger Lagoon:
Hidden doubloons and empty honeycomb: In Jolly Rogers Lagoon, there are doubloons under rocks. On the ground where the monument is or split up pads (if you already blew it up) there are larger rocks than normal. Do a Bill Drill on them to find hidden doubloons. Some also reveal shock spring pads. On the shock spring pad in front of Jolly Roger's store, spring up onto the roof. Use your Talon Trot (where Tooie walks up steep slopes) to walk up the roof. Then, go onto the chimney to find a second spring pad. Spring up to the groove in the mountain, shimmy across until you get to a pipe, then drop down on the pipe to find an empty honeycomb you can later trade for extra health. It may require a few attempts to get to the empty honeycomb
Get to Smuggler's Cavern: When you enter the Inn, turn to your left to find a window. Look in first person view through the window. Shoot a grenade egg at the barrel that is marked gun powder. A door will blast open. Go into the door at the side of Jolly's Inn. You will find a hole in the ground that leads to Smuggler's Cavern.


Silver egg:
Enter the treasure chamber, where a person is worrying about a gold statue. Go to where the crazy honeycomb hive with red eyes chases you. You will see a red spot in the wall. Approach the red spot, and you will see a narrow path. After you walk down this path, you will end up in a chamber with a silver egg. Note: This is one of Terry's eggs.
Easier flight pad: Do the Golden Goliath spell and give the rock by the first dart-shooting stone a kick. The flight pad will be open before Grenade Eggs or Bill Drill.


More bubbles (air underwater):
Go back to Spiral Mountain after learning the Beak drill maneuver. Then go to the rock that is near one of the path's around Spiral Mountain. Perform the Beak Drill on the rock and a fish will be inside of it. Pick up the fish by walking over it and then jump in the water.


Get past electric fence:
First, turn just into Kazooie. Go to the jump pad with Kazooie's foot print behind the closed ticket booth (near the mother bear that is looking for her children). Jump on it, but head towards the fence and go around the ticket booth. When you reach the full point of the jump, have Kazooie flap his wings and go towards the fence. This may take a few tries, but it will eventually work. You have to go to one of the posts. Note: This will not work when Banjo has Kazooie on his back.
Get past electric fence (2):You do not have to use Kazooie to get past the fence. Just shoot a grenade egg at the center fence and it will blast off.
Hitting the bell: Go to the Cactus of Strength. It takes three different strikes to hit the bell. Those three different strikes are "The Bill Drill" , "The Beak Buster" (learned in Banjo-Kazooie) and "The Grenade Eggs" (only use one).

Once you have found the Mystery Eggs, go to Herry's egg (which is left after using the wooded hollow silo). You may not see it at first because it is hidden, and almost invisible in the wall. Go inside with both eggs and Herry will ask you to put them in one of the nests. Do this and you will acquire the Homing cheat and the Banjo-Bash-Kazooie on the floor move. Then, if you have learned the Egg Hatching move and Bill Drill, Bill Drill the board covering the split-up pads. Go over to the egg above Herry and hatch it to unlock the Jinjo in multiplayer mode.
Stealth: Start a multi-player match with player four being Banjo. Have Banjo wander to the yellowish lit area of Clanker's Cavern. Put him with his face in a corner. This will make Banjo very hard to find if your friends do not look carefully.
Choosing a character: In order to choose a multi-player character by yourself, select a single mode game and pick a shoot-out match. Note: This will not work if you choose "All the Games" or "Some of the Games" before you start playing. Also, this will not work in a game that requires Humba-Wamba's magic or requires you to fly. Some others such as "Hoop Hurry Challenge" or "Twinklies Packing" require you to be Banjo-Kazooie (the game will automatically select them for you).
Colors: There is a mini-Nintendo 64 at the bottom of the screen for multi-player. The controller connectors are different colors depending on where you put in your controller. That is what color your player will be as you move around in multi-player modes.
Player one: Brown Banjo with a Red Kazooie.
Player two: Green Banjo with a Blue Kazooie.
Player three: Blue Banjo with a Green Kazooie.
Player four: Yellow Banjo with a Purple Kazooie.
Player one: Red Grunty with Yellow Hawk.
Player two: Green Grunty with Red Hawk.
Player three: Blue Grunty with Green Hawk.
Player four: Yellow Grunty with Blue Hawk.
Player one: Red Mumbo with Green Tuki Bird.
Player two: Green Mumbo with Yellow Tuki Bird.
Player three: Blue Mumbo with Pink Tuki Bird.
Player four: Yellow Mumbo with Blue Tuki Bird.
Player one: Red Jinjo with Green Tuki Bird.
Player two: Green Jinjo with Pink Tuki Bird.
Player three: Blue Jinjo with Yellow Tuki Bird.
Player four: Yellow Jinjo with Blue Tuki Bird.
Player one: Red Jamjars with Green Robin.
Player two: Green Jamjars with Light Blue Robin.
Player three: Blue Jamjars with Red Robin.
Player four: Yellow Jamjars with Purple Robin.

Unlimited Fire Eggs:
Simply get Dragon Kazooie and try to shoot Fire Eggs. You will never run out for obvious reasons.
Unlimited Fire Eggs (2): Enable the "Double egg carrying" code and go to "Madame Grunty's Fortune Telling Booth" with full Fire Eggs. Keep going in until she has given you extra Fire Eggs five to six times. Then, go to the Inferno as Kazooie alone. Kill your self two to three times. You should now have unlimited Fire Eggs.
Unlimited ammunition for fighting Lord Woo Fak Fak: Enter his locker as the sub, and use your torpedoes.
Using codes sooner:
Start a single player game. In the first world when you are able to use Mumbo Jumbo, control the Golden Goliath and lead him to the huge doors near the entrance of the world. Kick the doors open. Make a left in "Jade Snake Grove" then make a left into the muck. Collect the Jiggy that is there, and continue to the right. You will find an area with two dart spitting enemies. Walk of the temple that they are protecting and kick the door. That is the "Code Chamber" where you can enter Cheato's codes.
Mystery Pink Egg:
To find the location of the mysterious Pink Egg from Banjo-Kazooie, go back to Spiral Mountain. Just above the tree stumps where the speed shoes are located is a hole. In the hole are metal bars enclosing in a Banjo-Kazooie Game Pak. To destroy the metal bars, you will have to learn about Grenade Eggs. Use them to blow up the bars. Go up to Gruntilda's Lair to find a Flight Pad so you can fly to the hole and break open the Game Pak to find the Pink Egg.
Mystery Blue Egg: Go back to Spiral Mountain and use the Flight Pad to fly up to a waterfall with a hole in it. Jump all the way through the rushing current to find the Game Pak. Go to where the Game Pak is located, then do a backflip near the waterfall inside there. You should hang from a crack -- slide to your right, go under the waterfall, and press A. If done correctly, you can get up and just walk through that tunnel to find it.
Ice Key: The Ice Key is hidden inside another game pak. You will have to learn the Grip Grab move to get it. Go to Jinjo Village, go behind the Green Jinjo's House, and find the sandy spot. You will see a crack in the wall. Go up on the platform near there to reach it and climb your way across to a hole. Be careful, because there are plants that will bite you. When you reach the cave, you will see the Game Pak.
Swim faster: Press A + B to swim faster in water.
Double jump: Banjo can jump twice when he is alone. To do this he has to know how to swing his backpack around. Press A to jump in to the air, then press B to swing his backpack around in the air. Then immediately after this, press A again. If done correctly, Banjo will jump again in the air.
Double Honeycomb: Run up to an opponent (most the small green ones) and if you accidentally get hit by him, run and do a barrel roll on him. He should be propelled in the air. Jump through him while your Honeycomb count is still onscreen and he is still in the air. Your meter should go up by one Honeycomb. Then, get the Honeycomb that you receive for defeating him.
Four Honeycombs: Once you have Dragon Kazooie, find a Beehive with red eyes. Shoot it with an Ice Egg and walk up to it. Stand still and press B to use your Fire Breath technique on the Beehive. This is very useful if you do not have much energy remaining.
Easier Code Temple entry: In Mayahem Temple, summon the Golden Goliath with Mumbo and use him to go just outside the Code Temple. Stand directly in front of the door and press B to kick the cracked door (or vent). The door should break open, revealing the entrance to the temple. This gains you faster entry to the temple, rather than playing until you get grenade eggs in WitchyWorld.
Avoid being shocked on metal tubes: When climbing vertical pipes that have obstacles such as electric shocks coming out of them, you can avoid these by going to either side of the pipe.
Getting items without Glide: During the game you occasionally need to use Glide to get certain Jiggies or other prizes. Instead of waiting to learn Glide to get those items, use the following trick. If you have Clock Work Kazooie eggs, you can shoot them at just the correct angle so that they will go where desired without exploding. For example, in Grunty Industries, after you shoot all the "Rare" blue barrels in the Quality Control room, the Jiggy will go behind the production line and you will need to use Glide to reach it. But if you use a Clock Work Kazooie egg, on a crate just below the platform that you stand on when you get into the room, and shoot it at just the right angle, it will break on the wall releasing a Clock Work Kazooie that you can use to pick up the Jiggy.
Defeating Mingy Jongo: Use invisibility feathers and keep running into him.
Differentiating Minjos and Jinjos:
Stand away from the Minjo or Jinjo and shoot it. If it moves, it is a Minjo. If it does not move, grab it. If you have 9/9 black Jinjos, you will get a Jiggy. There is a different number of each Jinjo color.
Jiggywiggy's Super Special challenge: After you complete all of Jiggywiggy's challenges he will let you play his Super Special challenge. The puzzle is of his house. You do not need a specific amount of Jiggies to play it.
Random Jinjos: For random Jinjo colors in different locations, start a new game after already completing one. For example, complete a game with Banjo's picture at the game select screen, then start a new game on the picture with Kazooie's face. All of the Jinjo colors will be randomized. For example, the white Jinjo may be relocated on top of the water pipe in Glitter Gultch Mine instead of its previous location in The Mayan Temple level.
Get out-of-reach items: To get items such as Cheato pages, Jiggys, and empty honeycombs that are out of Banjo's and Kazooie's reach, fire a clockwork egg on whatever ledge the item is on, then collect it with the remote-controlled bomb.
Longer jump with Detonator: When using the Detonator, start walking around. When he is in the air and going back down to the ground again, jump. This will give you an extra-long jump.
Jet Force Gemini posters: Look carefully inside Bottle's House, inside his little sister's room and his brother's room, to find pictures of the stars of Jet Force Gemini on the walls.
Unfriendly Bottles: After you defeat Gruntilda and the credits roll, continue on your file and go to Bottles's house. You will find that the door is closed. No matter how many Grenade Eggs you throw at it, it will not open. The other way to get into his house through the back door, the gate near the entrance to the Plateau (close the Master Jiggywiggy's temple and the entrance to Mayhem Temple) will also be closed. King Jingaling, however, still likes to keep in touch but will not reopen the gate/door to Bottles's house.

Submitted by: AJ, Callie, CheatBookJon, Erik Bosswell, Billy T, 'West Ham Dan', Cabbage and many others with the same/similar info - thank you

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